Showing posts with label MD2Week2. Show all posts
Showing posts with label MD2Week2. Show all posts

Sunday, 17 February 2019

Layout

  Alan Steadman (2013) hensed the idea of behind the scenes content and the difficulties of shooting particular subjects. It was mentioned that being "Invisible" was a key element of shooting behind the scenes for any content whether its film or game, You don't want or need to distract the people you observe of working as much as possible and even with different angles. 


Alan Steadman (2013) once again notifies that what is too little or too much of B-Roll? There isn't a solid answer depicting the subject matter of the content. Some areas fall short especially with audio cover, You need footage for when interviews which are described as the "Bread and Butter" of behind the scenes videos to cover over to give emphasis on which is been discussed. 



  (2017) believes to shoot as much as you can for B-Roll, it's simply a camera behind a camera or in a game's case, a cutscene within a game creation. As a editor, it should be a goal of reach to achieve lots of footage to scramble what can be found for what to work with. It's never the case where too much is never little nor more but always the right amount. 

Riley Hooper (2012) gives in depth description of equipment, motive and styles of which can keep you invisible from the process captured in BTS. It's all about strategic structure and placement of yourself and what is meant to be captured in frame and positioned appropriately. 



Sunday, 3 February 2019

Multimedia Project Research

A New Beginning 




For Multimedia Development 2, I am part of the big group project involved in our year. We will build a game based around a child's journey through the 1916 rising. We'll explore locations, people, situations and some controversial events that occured during that time period in Dublin based through a child's perspective. 


Members: 

David Jervis (Me)
Chris Carney
Ian Maher
Chloe Traynor
Siobhan Lee 
Aidan Byrne 
Shane Ray Dunne 
Isabel Hartnett 
Catalin Daniel 
Connor Brennan 
Ellen Clarke 
Nathan Ellis 
Niamh Smith 
James Reynolds 
Eoin O'Reilly 
Trevor Makengo 
Leah Byrne 

Some of those members may not be going forward with the group but those are the initial members. 

My role is to assist Ian Maher on promoting the game through advertising the game that has acute skills like video editing and filming. We are to have our first meeting on Monday, 4th of February to discuss more on our roles and goals for this year.  

I mentioned it earlier we as a team have yet to discuss what direction we will take it but I would like to advertise behind the scenes stuff too to show progress and to see the hard work is worth checking out the product. I'd like to create something like this to promote the game. 

Behind the scenes of Assassin's Creed Odyssey Game: https://youtu.be/a3DhssXUSKU 

Link
Mod based within a strategy game of 1916 rising combat

This following meeting on monday will clarify the future of this project and will give me more emphasis and information to provide for the process of this game going forward for future vlogging.